![firewatch game graphics perfect for wallpaper use firewatch game graphics perfect for wallpaper use](https://i.pinimg.com/originals/24/aa/da/24aada6a5f57de49bcfc515d93b53346.jpg)
The plot was interesting and had a really good concept, it even got me paranoid momentarily. It's strong points were definately the personality of the characters and the art style mixed with the graphics. I enjoyed this game, but it could have been better. Any fan of story driven walking simulators will find a well crafted tale and plenty of beautiful visuals here, just expect to pulled out of the immersion occasionally when the games stutters for the third time in ten seconds. Overall, Firewatch is a tense and nervewracking experience that is held up by technical flaws. In a game where movement and pace are slow, Henry's ninja-like hand movements are out of place and unnecessarily quick. When I hit the first loading screen, I actually became worried that the game had crashed - Pop-in can be a real problem sometimes - The plot ends anticlimactically - The world and paths often feel gamey and inorganic - Animations are awkward. Sometimes every few seconds - Incredibly long load times. What music is there adds to the atmosphere, though it's exclusion was a good decision Cons: - The game stutters consistently.
![firewatch game graphics perfect for wallpaper use firewatch game graphics perfect for wallpaper use](https://i.ytimg.com/vi/jcD-VHHN6To/maxresdefault.jpg)
The tense moments pack a serious punch in this game, with certain occurrences turning my arms to gooseflesh. From wind swirling around your tower to the rustle of leaves on the ground, the sound really brings the world home, helping to build the sense of isolation and nothingness this game strives to achieve. Very little music is used in the title, leaving you alone mostly with your thoughts and the sounds of the world around you, and that world is brimming with sound. It's nice just to sit back and look at it - Perfect atmospheric sound. The depth of the trees and mountains in the distant, the vibrant colors of the meadows. Excellent voice acting what good is writing if it isn't well delivered? This absolutely is. Pros: - Excellent writing, both Delilah and Henry are well fleshed out, and their banter is so casual and authentic the conversations are a joy to listen to.
FIREWATCH GAME GRAPHICS PERFECT FOR WALLPAPER USE SIMULATOR
Excellent voice acting what good is writing if it isn't well delivered? This absolutely An gorgeous, tense first person walking simulator focusing on the relationship between the player and his only source of communication. Excellent writing, both Delilah and Henry are well fleshed out, and their banter is so casual and authentic the conversations are a joy to listen to. … ExpandĪn gorgeous, tense first person walking simulator focusing on the relationship between the player and his only source of communication. You get to care about these characters, and about what happens to them. Someone is watching him and his only contact to the outside world, a woman named Delilah in a nearby tower. You play as a forest ranger of sorts, who encounters some strange mysteries out in the wilderness. But that doesn't take away from everything the game does to keep you immersed in it's environment. I would have given it a 9 or 10 had the ending not left a little bit to be desired in regards to a conclusion. And an immersive story that keeps you at the edge of your seat from beginning to end. Responsive controls, well designed visuals, excellent sound. But that doesn't take away from everything the game does to keep you immersed in it's This is what a walking simulator should be. This is what a walking simulator should be.